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Ken Museth

is a research scientist in computer graphics at the Computer Science Department at the California Institute of Technology. His main research interests are in the areas of implicit modeling, volume graphics, level set methods and general 3D graphics by means of solving PDE's. He came to Caltech in 1998 as a visiting faculty in computational quantum chemistry, but quickly shifted field to computer science and joined the Computer Graphics Laboratory as a research staff in 2000. He received his Ph.D. from the University of Copenhagen in 1997.



Leonid Zhukov 2003-09-14