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is a research scientist in computer graphics at the Computer
Science Department at the California Institute of Technology. His main
research interests are in the areas of implicit modeling, volume
graphics, level set methods and general 3D graphics by means of
solving PDE's. He came to Caltech in 1998 as a visiting faculty in
computational quantum chemistry, but quickly shifted field to computer
science and joined the Computer Graphics Laboratory as a research
staff in 2000. He received his Ph.D. from the University of Copenhagen
in 1997.
Leonid Zhukov
2003-09-14